![]() ![]() The new text will read, “Gain 20000 blood points if you kill all 4 survivors, and end the match with a Finishing Mori.” Iridescent Ebony Mori offering will be renamed to “Ebony Demand”.The new text will read, “Gain 12000 blood points if you kill at least 3 survivors, and end the match with a Finishing Mori.” Ivory Memento Mori offering will be renamed to “Ivory Demand”.The new text will read, “Gain 8000 blood points if you kill at least 2 survivors, and end the match with a Finishing Mori.” Cypress Memento Mori offering will be renamed to “Cypress Demand”.When a Survivor becomes the Last Standing, all Survivors and the Killer are notified that if this last one goes down, the game ends.Other Survivors on hooks are immediately sacrificed.Other Survivors on the ground are killed by the Entity.The last Survivor to enter the dying state and the Killer are teleported to a special location on the map for the performance of the Mori.Once all Survivors are dead, in the dying state or have escaped, a Finishing Mori is triggered, and the game ends.The OnryÅ’s Power, The Executioner’s Power, and The Shape’s Judith’s Tombstone addon still function as before.Moris are no longer available during the game.(Will not ship in the next release included for testing and feedback purposes) You will be able to select a Killer and Survivor challenge at the same time - finally, no more forgetting to select a challenge when you switch roles! Other improvements to the Archive Challenge UI will also be included in this update.Ĭheck out the full patch notes for today’s PTB update below! Dead by Daylight Public Test Build Patch Notes 6.3.0 Features Finishing Mori System.Flashlight cooldowns are being increased, and the flashlight click speed is now slower - supposedly because of the danger of flash-induced seizures, but also very likely to discourage flashlight clicking (which some players consider BM).Stage 2 of the Prestige Catch-up will be implemented, meaning characters that were level 50 and prestige 0-2 as of 6.1.0 will receive 2 bonus prestige levels.While today’s patch notes confirmed that the Finishing Mori mechanic will not be added in the upcoming live patch, there are a couple of new features and changes in today’s PTB patch that will be included with the next release: ![]() You can read more about the Finishing Mori in last week’s news piece on it. ![]() In brief, the end-game is being altered to ensure the final Survivor is always mori’d if they are downed before escaping - this new system will also come with changes to the Survivor dying state that prevent being slugged for long periods of time. It's pretty exciting to see a Dead by Daylight legendary cosmetic with its own Memento Mori, as this could no doubt open the door to more cosmetics getting their own Moris, opening the door to way more customization for killer players.Dead by Daylight’s newest system, the Finishing Mori, is now available for testing on the Public Test Build. As he starts the Mori, the narrator announces, "This is your time to shine, Naughty Bear!" He will also speak in-game, alongside the line that plays when his Mori begins. Naughty Bear even gets some voice lines, featuring the narrator from the Naughty Bear games. This follows Dead by Daylight's recent trend of adding legendary costumes that completely transform one character into another, such as those included in the Resident Evil and Silent Hill chapters. He wields a cleaver, a different weapon than The Trapper's. Naughty Bear will be a legendary skin for The Trapper, suiting him up as one of Behaviour Interactive's most iconic characters not from Dead by Daylight. In it, Naughty Bear leaves his trap on the ground, dropping it to pick up the survivor and finish the job in a pretty brutal way. Dead by Daylight's Naughty Bear is the game's first licensed cosmetic to get a unique Mori, developers announced earlier last year - and during the Haunted by Daylight 2023 live stream, Naughty Bear's Mori was finally unveiled. ![]()
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